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Adjusting the Skin Tone of Your Character
You can adjust the skin tone of your character by either selecting
one of the preset skin tones, or you can make your own.
To adjust the skin tone of your character:
-
Open either a project you have created yourself, or one of the existing
template projects. Do this by clicking the Project button and double clicking one of the projects in the file manager
pane. If you saved a project after reading the previous tutorial, use that
project. Remember, your custom projects are in the Custom
tab, and the predefined template projects are in the Template
tab.
-
When the project has loaded, either click the Avatar button and the Skin button; or click the
Skin Tone option in the drop down
menu.
From the Template
tab in the file manager pane, double-click a skin tone to use for your
character.

The skin tone you selected is applied to your character. To adjust your
new skin tone, select the Modify
tab.

You can adjust the color components of the skin tone using the upper
three sliders. Use the lower four sliders to adjust brightness, contrast,
hue, and saturation.
You can also replace the map of the skin
or launch an external texture editor to modify the map image with Map Setting
functions. See Multiple Channel Texture Mapping for
details.
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